package com.tgra;

public class Point3D {
	
	
		public float x;
		public float y;
		public float z;
		
		public Point3D()
		{
			
		}
		
		public Point3D(float xx, float yy, float zz)
		{
			x = xx;
			y = yy;
			z = zz;
		}
		
		public void set(float xx, float yy, float zz)
		{
			x = xx;
			y = yy;
			z = zz;			
		}
		
		public void add(Vector3D v)
		{
			x += v.x;
			y += v.y;
			z += v.z;
		}

}
